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武器強化計算(インゴット、花崗岩使用装備)」(2018/12/02 (日) 10:38:49) の最新版変更点

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#js(){{ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <HTML lang="ja"> <HEAD> <meta http-equiv="content-type" charset="SHIFT_JIS"> <meta http-equiv="content-type" charset="SHIFT_JIS"> <link href="style_2.css" type="text/css" rel="stylesheet"> <meta http-equiv="content-type" charset="SHIFT_JIS"> <TITLE>武器強化計算(インゴット、花崗岩使用装備)</TITLE> </HEAD> <BODY> <!--以下本文--> <script language="javascript"> <!-- //Mons FR var mfr; mfr=new Array(9); mfr[0] = 0; //None mfr[1] = 0; //Shadow mfr[2] = 0; //Copper mfr[3] = 40; //Bronze mfr[4] = 0; //Agapite mfr[5] = 0; //Verite mfr[6] = 10; //Valorite mfr[7] = 0; //Dull mfr[8] = 0; //Gold //Mons FR //Mons CR var mcr; mcr=new Array(9); mcr[0] = 0; //None mcr[1] = 20; //Shadow mcr[2] = 0; //Copper mcr[3] = 0; //Bronze mcr[4] = 30; //Agapite mcr[5] = 0; //Verite mcr[6] = 20; //Valorite mcr[7] = 0; //Dull mcr[8] = 0; //Gold //Mons CR //Mons PR var mpr; mpr=new Array(9); mpr[0] = 0; //None mpr[1] = 0; //Shadow mpr[2] = 10; //Copper mpr[3] = 0; //Bronze mpr[4] = 0; //Agapite mpr[5] = 40; //Verite mpr[6] = 10; //Valorite mpr[7] = 0; //Dull mpr[8] = 0; //Gold //Mons PR //Mons ER var mer; mer=new Array(9); mer[0] = 0; //None mer[1] = 0; //Shadow mer[2] = 20; //Copper mer[3] = 0; //Bronze mer[4] = 20; //Agapite mer[5] = 20; //Verite mer[6] = 20; //Valorite mer[7] = 0; //Dull mer[8] = 0; //Gold //Mons ER //Mons luck var mlr; mlr=new Array(9); mlr[0] = 0; //None mlr[1] = 0; //Shadow mlr[2] = 0; //Copper mlr[3] = 0; //Bronze mlr[4] = 0; //Agapite mlr[5] = 0; //Verite mlr[6] = 0; //Valorite mlr[7] = 0; //Dull mlr[8] = 40; //Gold //Mons luck //Mons require var mrr; mrr=new Array(9); mrr[0] = 0; //None mrr[1] = 0; //Shadow mrr[2] = 0; //Copper mrr[3] = 0; //Bronze mrr[4] = 0; //Agapite mrr[5] = 0; //Verite mrr[6] = 0; //Valorite mrr[7] = 50; //Dull mrr[8] = 50; //Gold //Mons require //Mons dur var mdr; mdr=new Array(9); mdr[0] = 0; //None mdr[1] = 50; //Shadow mdr[2] = 0; //Copper mdr[3] = 0; //Bronze mdr[4] = 0; //Agapite mdr[5] = 0; //Verite mdr[6] = 0; //Valorite mdr[7] = 100; //Dull mdr[8] = 0; //Gold //Mons dur //初期化 function keisan0(form) { var form = document.form_keisan; form.sozai.value = 0; form.skill.value = 0; form.skill2.value = 0; form.ara.value = 0; form.fra.value = 0; form.cra.value = 0; form.pra.value = 0; form.era.value = 0; form.luck.value = 0; form.req.value = 0; form.dur.value = 0; form.phy.value = 0; form.fir.value = 0; form.col.value = 0; form.poi.value = 0; form.ene.value = 0; form.luck3.value = 0; form.req3.value = 0; form.dur3.value = 0; form.suc.value = 0; form.fai.value = 0; form.des.value = 0; form.rsuc.value = 0; return true; } //計算 function keisan1(form) { var form = document.form_keisan; soz1 = form.sozai.options[form.sozai.selectedIndex].value; skill = form.skill.options[form.skill.selectedIndex].value; skill2 = form.skill2.options[form.skill2.selectedIndex].value; hosei = Math.floor(skill * 1.0 + skill2 * 1.0); mfr1 = mfr[soz1]; mcr1 = mcr[soz1]; mpr1 = mpr[soz1]; mer1 = mer[soz1]; mlr1 = mlr[soz1]; mrr1 = mrr[soz1]; mdr1 = mdr[soz1]; fra1 = form.fra.options[form.fra.selectedIndex].value; cra1 = form.cra.options[form.cra.selectedIndex].value; pra1 = form.pra.options[form.pra.selectedIndex].value; era1 = form.era.options[form.era.selectedIndex].value; luk1 = form.luck.value; req1 = form.req.options[form.req.selectedIndex].value; dur1 = form.dur.value; luck2 = luk1 * 1 + mlr1; if(luk1<0||luk1>100){ luck2 = 0; } form.luck3.value = luck2; req2 = -req1 - mrr1; req2 = Math.max(-100,req2); form.req3.value = req2; dur2 = Math.floor(dur1 * (1 + mdr1 / 100)); if(dur1<=0||dur1>255){ dur2 = 0; } form.dur3.value = dur2; ara = 100 - fra1 - cra1 - pra1 - era1; form.ara.value = ara; ara1 = form.ara.value; phy5 = ara1 - mcr1; col = cra1 * 1 + mcr1 * 1; if(phy5<=0){ phy = Math.max(0,phy5); col = cra1 * 1 + ara1 * 1; ene = era1; fir = fra1; poi = pra1; } else{ phy4 = phy5 - mer1; ene = era1 * 1 + mer1 * 1; if(phy4<=0){ phy = Math.max(0,phy4); ene = era1 * 1 + phy5 * 1; fir = fra1; poi = pra1; } else{ phy3 = phy4 - mfr1; fir = fra1 * 1 + mfr1 * 1; if(phy3<=0){ phy = Math.max(0,phy3); fir = fra1 * 1 + phy4 * 1; poi = pra1; } else{ phy2 = phy3 - mpr1; poi = pra1 * 1 + mpr1 * 1; if(phy2<=0){ phy = Math.max(0,phy2); poi = pra1 * 1 + phy3 * 1; } else{ phy = phy2; } } } } form.phy.value = phy; form.fir.value = fir; form.col.value = col; form.poi.value = poi; form.ene.value = ene; if(mfr1>0&&soz1>=1){ su1 = Math.min(0.89, hosei / 100 + 0.80 - fra1 / 400); } else{ su1 = 1.0; } if(mcr1>0&&soz1>=1){ su2 = Math.min(0.89, hosei / 100 + 0.80 - cra1 / 400); } else{ su2 = 1.0; } if(mpr1>0&&soz1>=1){ su3 = Math.min(0.89, hosei / 100 + 0.80 - pra1 / 400); } else{ su3 = 1.0; } if(mer1>0&&soz1>=1){ su4 = Math.min(0.89, hosei / 100 + 0.80 - era1 / 400); } else{ su4 = 1.0; } if(mlr1>0&&soz1>=1) { su5 = Math.min(0.89, hosei / 100 + 0.70 - Math.floor(luk1 / 2) / 100); } else{ su5 = 1.0; } if(mrr1>0&&soz1>=1){ su6 = Math.min(0.89, hosei / 100 + 0.80 - req1 / 500); } else{ su6 = 1.0; } if(mdr1>0&&soz1>=1){ su7 = Math.min(0.89, hosei / 100 + 0.80 - Math.floor(dur1 / 40) / 100); } else{ su7 = 1.0; } kkk = new Array(7); kkk[0] = su1; kkk[1] = su2; kkk[2] = su3; kkk[3] = su4; kkk[4] = su5; kkk[5] = su6; kkk[6] = su7; for (i=0; i<6; i++) { for (j=0; j<6-i; j++) { if (kkk[j] > kkk[j+1]) { n = kkk[j]; kkk[j] = kkk[j+1]; kkk[j+1] = n; } } } suc1 = kkk[0]; suc2 = kkk[1]; suc3 = kkk[2]; suc4 = kkk[3]; suc5 = kkk[4]; suc6 = kkk[5]; suc7 = kkk[6]; if(suc1==1.0){ des1 = 0.0; } else{ des1 = 0.9 - suc1; } if(suc2==1.0){ des2 = 0.0; } else{ des2 = 0.9 - suc2; } if(suc3==1.0){ des3 = 0.0; } else{ des3 = 0.9 - suc3; } if(suc4==1.0){ des4 = 0.0; } else{ des4 = 0.9 - suc4; } if(suc5==1.0){ des5 = 0.0; } else{ des5 = 0.9 - suc5; } if(suc6==1.0){ des6 = 0.0; } else{ des6 = 0.9 - suc6; } if(suc7==1.0){ des7 = 0.0; } else{ des7 = 0.9 - suc7; } suc0 = Math.floor(100 * suc1 * suc2 * suc3 * suc4 * suc5 * suc6 * suc7); desa = des1; desb = suc1 * des2; desc = suc1 * suc2 * des3; desd = suc1 * suc2 * suc3 * des4; dese = suc1 * suc2 * suc3 * suc4 * des5; desf = suc1 * suc2 * suc3 * suc4 * suc5 * des6; desg = suc1 * suc2 * suc3 * suc4 * suc5 * suc6 * des7; des0 = Math.round(100 * (desa + desb + desc + desd + dese + desf +desg)); fai0 = 100 - suc0 - des0; rsuc0 = Math.floor(100 * suc0 / (suc0 + des0)); form.suc.value = suc0; form.des.value = des0; form.fai.value = fai0; form.rsuc.value = rsuc0; if(ara<0){ document.phy = "Error"; document.fir = "Error"; document.col = "Error"; document.poi = "Error"; document.ene = "Error"; form.phy.value = document.phy; form.fir.value = document.fir; form.col.value = document.col; form.poi.value = document.poi; form.ene.value = document.ene; } return true; } //--> </script> <h2>武器強化計算(インゴット、花崗岩使用装備)</h2> <hr> 自分の所持している武器を強化することで属性配分やその他の特性値がどのように変わるか、 さらに、強化のおおよその成功率が計算できます。 <br>適用スキルは、鍛冶・細工・大工(石工)です。 <form name="form_keisan"> <h3>使用素材とスキル</h3> <ul class="list03"> <li>専門スキル : <select name="skill" size="1"> <option value="0">~100.0 <option value="1">100.0~109.9 <option value="2">110.0~119.9 <option value="3">120.0~129.9 <option value="4">130.0~139.9 <option value="5">140.0~149.9 <option value="6">150.0~159.9 <option value="7">160.0~169.9 <option value="8">170.0~179.9 <option value="9">180.0 </select> (鍛冶は、ancient smith hammerによる補正を含む)</li> <li>練成スキル : <select name="skill2" size="1"> <option value="0">ガーゴイルのみ適用される <option value="1">100.0~109.9 <option value="2">110.0~119.9 <option value="3">120.0 </select></li> <li>特殊素材選択 : <select name="sozai" size="1"> <option value="0">--素材[ingot, granite]-- <option value="7">Dullcopper [スキル65~] <option value="1">Shadow [スキル70~] <option value="2">Copper [スキル75~] <option value="3">Bronze [スキル80~] <option value="8">Gold [スキル85~] <option value="4">Agapite [スキル90~] <option value="5">Verite [スキル95~] <option value="6">Valorite [スキル99~] </select></li> <li><input type="button" value="強化成功率計算" onclick="keisan1(form)"></li> </ul> <h3>強化前後の特性値   <INPUT TYPE="RESET" NAME="Reset" VALUE="Reset"></h3> <table class="table02"> <tr> <td align="center" bgcolor="#f0f0f0" width="90">特性値</td> <td align="center" bgcolor="#d0d0d0" width="60">物理</td> <td align="center" bgcolor="#ffc080" width="60">炎</td> <td align="center" bgcolor="#80c0ff" width="60">冷気</td> <td align="center" bgcolor="#80ffc0" width="60">毒</td> <td align="center" bgcolor="#ffc0ff" width="60">エネ</td> <td align="center" bgcolor="#ffffd0" width="60">幸運</td> <td align="center" bgcolor="#ffffd0" width="60">装備<br>条件</td> <td align="center" bgcolor="#ffffd0" width="60">耐久値</td> </tr> <tr> <td align="center" bgcolor="#f0f0f0">強化前(入力)</td> <td align="center" bgcolor="#d0d0d0"><INPUT readonly TYPE="text" NAME="ara" SIZE="4" value="100"></td> <td align="center" bgcolor="#ffc080"><select name="fra" SIZE="1"> <option value="0">0 <option value="10">10 <option value="20">20 <option value="30">30 <option value="40">40 <option value="50">50 <option value="60">60 <option value="70">70 <option value="80">80 <option value="90">90 <option value="100">100 </select></td> <td align="center" bgcolor="#80c0ff"><select name="cra" SIZE="1"> <option value="0">0 <option value="10">10 <option value="20">20 <option value="30">30 <option value="40">40 <option value="50">50 <option value="60">60 <option value="70">70 <option value="80">80 <option value="90">90 <option value="100">100 </select></td> <td align="center" bgcolor="#80ffc0"><select name="pra" SIZE="1"> <option value="0">0 <option value="10">10 <option value="20">20 <option value="30">30 <option value="40">40 <option value="50">50 <option value="60">60 <option value="70">70 <option value="80">80 <option value="90">90 <option value="100">100 </select></td> <td align="center" bgcolor="#ffc0ff"><select name="era" SIZE="1"> <option value="0">0 <option value="10">10 <option value="20">20 <option value="30">30 <option value="40">40 <option value="50">50 <option value="60">60 <option value="70">70 <option value="80">80 <option value="90">90 <option value="100">100 </select></td> <td align="center" bgcolor="#ffffd0"><INPUT TYPE="text" NAME="luck" SIZE="4" value="0"></td> <td align="center" bgcolor="#ffffd0"><select name="req" SIZE="1"> <option value="0" selected>-0% </select></td> <td align="center" bgcolor="#ffffd0"><INPUT TYPE="text" NAME="dur" SIZE="4" value="0"></td> </tr> <tr> <td align="center" bgcolor="#f0f0f0">強化後</td> <td align="center" bgcolor="#d0d0d0"><input readonly type="text" class="readtext" name="phy" size="4" value="100"></td> <td align="center" bgcolor="#ffc080"><input readonly type="text" class="readtext" name="fir" size="4" value="0"></td> <td align="center" bgcolor="#80c0ff"><input readonly type="text" class="readtext" name="col" size="4" value="0"></td> <td align="center" bgcolor="#80ffc0"><input readonly type="text" class="readtext" name="poi" size="4" value="0"></td> <td align="center" bgcolor="#ffc0ff"><input readonly type="text" class="readtext" name="ene" size="4" value="0"></td> <td align="center" bgcolor="#ffffd0"><input readonly type="text" class="readtext" name="luck3" size="4" value="0"></td> <td align="center" bgcolor="#ffffd0"><input readonly type="text" class="readtext" name="req3" size="4" value="0"></td> <td align="center" bgcolor="#ffffd0"><input readonly type="text" class="readtext" name="dur3" size="4" value="0"></td> </tr> </table> <h3>強化成功率</h3> <table class="table02"> <tr> <td align="center" bgcolor="#80c0ff" width="100">成功率</td> <td align="center" bgcolor="#ffff80" width="100">失敗率</td> <td align="center" bgcolor="#ffc080" width="100">破壊率</td> <td align="center" bgcolor="#f0f0f0" width="100">実成功率</td> </tr> <tr> <td align="center" bgcolor="#a0e0ff"><input readonly type="text" class="readtext" name="suc" size="3" value="0">%</td> <td align="center" bgcolor="#ffffc0"><input readonly type="text" class="readtext" name="fai" size="3" value="0">%</td> <td align="center" bgcolor="#ffe0a0"><input readonly type="text" class="readtext" name="des" size="3" value="0">%</td> <td align="center" bgcolor="#ffffff"><input readonly type="text" class="readtext" name="rsuc" size="3" value="0">%</td> </tr> </table> <h3>注意事項</h3> <ul class="list02"> <li>鍛冶製武器を強化するとき、ancient smith hammer[古代ハンマー]を装備していれば、その補正を含めたスキルを選択します。</li> <li>鍛冶・細工または大工スキルが100以上の場合、プロパティごとの強化成功率が(1+超過分/100)%加算されます(スキル180で+9%)。</li> <li>ガーゴイルで練成スキルが100.0以上の場合、プロパティごとの強化成功率が(1+超過分/100)%加算されます(スキル120で+3%)。</li> <li>使用素材はDull~Valoriteの8種類から選択します。</li> <li>強化前の武器特性値として、攻撃属性(炎、氷、毒、エネルギー)、幸運、耐久値を選択します。</li> <li>強化前の特性値で、<font color="#ff0000"><b>物理属性がマイナス</b></font>になると、結果が「Error」となりますので注意してください。</li> <li>強化成功率は<a href="enhance01.html">こちら</a>の推測式を使用していますが、現在、破壊確率が0%になるかどうか不明なため、プロパティごとに最小1%の破壊確率を設定しています。</li> </ul> <h3>参考 : 素材による特性値の変化量</h3> <table class="table02"> <tr> <td align="center" bgcolor="#f0f0f0" width="80">素材</td> <td align="center" bgcolor="#f0f0f0" width="60">必要<br>スキル</td> <td align="center" bgcolor="#d0d0d0" width="60">物理</td> <td align="center" bgcolor="#ffc080" width="60">炎</td> <td align="center" bgcolor="#80c0ff" width="60">冷気</td> <td align="center" bgcolor="#80ffc0" width="60">毒</td> <td align="center" bgcolor="#ffc0ff" width="60">エネ</td> <td align="center" bgcolor="#ffffd0" width="60">幸運</td> <td align="center" bgcolor="#ffffd0" width="60">装備<br>条件</td> <td align="center" bgcolor="#ffffd0" width="60">耐久値</td> </tr> <tr> <td align="center" bgcolor="#e0e0c8"><img src="dull-ingot.gif" alt="dullcopper" class="img01"><br>dullcopper</td> <td align="center" bgcolor="#e0e0c8"><font size="2">65.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffc080"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">-50%</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">+100%</font></td> </tr> <tr> <td align="center" bgcolor="#a0a0a0"><img src="sha-ingot.gif" alt="shadow" class="img01"><br>shadow</td> <td align="center" bgcolor="#a0a0a0"><font size="2">70.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">-20%</font></td> <td align="center" bgcolor="#ffc080"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">+20%</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">+50%</font></td> </tr> <tr> <td align="center" bgcolor="#e0c890"><img src="cop-ingot.gif" alt="copper" class="img01"><br>copper</td> <td align="center" bgcolor="#e0c890"><font size="2">75.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">-30%</font></td> <td align="center" bgcolor="#ffc080"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">+10%</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">+20%</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> </tr> <tr> <td align="center" bgcolor="#c89050"><img src="bro-ingot.gif" alt="bronze" class="img01"><br>bronze</td> <td align="center" bgcolor="#c89050"><font size="2">80.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">-40%</font></td> <td align="center" bgcolor="#ffc080"><font size="2">+40%</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> </tr> <tr> <td align="center" bgcolor="#fff0c8"><img src="gold-ingot.gif" alt="gold" class="img01"><br>gold</td> <td align="center" bgcolor="#fff0c8"><font size="2">85.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffc080"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">+40</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">-50%</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> </tr> <tr> <td align="center" bgcolor="#ffd0d0"><img src="aga-ingot.gif" alt="agapite" class="img01"><br>agapite</td> <td align="center" bgcolor="#ffd0d0"><font size="2">90.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">-50%</font></td> <td align="center" bgcolor="#ffc080"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">+30%</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">+20%</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> </tr> <tr> <td align="center" bgcolor="#d0ffd0"><img src="ver-ingot.gif" alt="verite" class="img01"><br>verite</td> <td align="center" bgcolor="#d0ffd0"><font size="2">95.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">-60%</font></td> <td align="center" bgcolor="#ffc080"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">+40%</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">+20%</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> </tr> <tr> <td align="center" bgcolor="#c8e4ff"><img src="val-ingot.gif" alt="valorite" class="img01"><br>valorite</td> <td align="center" bgcolor="#c8e4ff"><font size="2">99.0</font></td> <td align="center" bgcolor="#d0d0d0"><font size="2">-60%</font></td> <td align="center" bgcolor="#ffc080"><font size="2">+10%</font></td> <td align="center" bgcolor="#80c0ff"><font size="2">+20%</font></td> <td align="center" bgcolor="#80ffc0"><font size="2">+10%</font></td> <td align="center" bgcolor="#ffc0ff"><font size="2">+20%</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> <td align="center" bgcolor="#ffffd0"><font size="2">&nbsp;</font></td> </tr> </table> </form> </BODY> </HTML> }}

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